Imvu now has 100M users
A young digital universe that morphed right into a social amusement system, iMVU, said today it's surpassed 100-million users.
The globe debuted in 2004 where young people spoke with friends via 3 prototypes and developed their 3 areas. Today the Mountain-View, California-based firm h-AS added games and additional characteristics, with a substantial in-sport market for the purchase of digital items such as clothing. Associates have developed nearly all of these things.
"IMVU is made to support societal exchange between individuals from the other side of the planet, foster inventiveness among our customers, and enable individuals to express themselves through our exceptional, finest-in-class 3D avatars." stated Brett Durrett, the CEO of IMVU. "The firm is in the convergence of electronic, societal, and amusement, and we are incredibly thrilled to empower countless consumers all over the world for connecting with each other and share in our societal entertainment experience.
IMVU is backed by Bridgescale Partners investors Menlo Ventures, Allegis Capital and Best Capital. When digital worlds like Life were in vogue, the business increased rapidly throughout a time. But it conformed to the growth of internet sites and social games, changing itself in to a more comprehensive amusement website that was societal.